Camera¶
Camera objects have the same attributes and methods as Layer objects, except for:
source
effect
mask
width
height
anchorPoint
scale
opacity
audioLevels
timeRemap
- all the material properties
Camera.pointOfInterest¶
Description
Returns the point of interest values of a camera in world space.
Type
Array (3 dimensional)
Camera.zoom¶
Description
Returns the zoom values of a camera in pixels.
Here’s an expression for the Scale property of a layer that maintains the relative size of the layer in frame while changing the z position (depth) of a layer or the Zoom value of a camera:
cam = thisComp.activeCamera;
distance = length(sub(position, cam.position));
scale * distance / cam.zoom;
Type
Number
Camera.depthOfField¶
Description
Returns 1
if the Depth Of Field property of a camera is on, or returns 0
if the Depth Of Field property is off.
Type
Boolean Number
Camera.focusDistance¶
Description
Returns the focus distance value of a camera, in pixels.
Type
Number
Camera.active¶
Description
Returns true
if the camera:
- is the active camera for the composition at the current time: the video switch for the camera layer is on
- the current time is in the range from the in point of the camera layer to the out point of the camera layer
- and it is the first (topmost) such camera layer listed in the timeline panel
Returns false
otherwise.
Type
Boolean